Articles tagged with guilty gear


 
 
Guilty Gear Xrd
Revelator 2
Jun 12
Posted by Ben at 16:41

The thing that always strikes me about Guilty Gear, and I guess Arc System Worksí fighters in general (even Battle Fantasia), is how idiosyncratic they are. For the most part, anyone with a passing knowledge of fighting games could sit down with a Street Fighter or a King of Fighters and do something, Guilty Gear takes a bit more time. Itís testament to the work put in by Arc that it doesnít seem insurmountable, in fact a lot of Guilty Gearís systems quickly start to make sense.

Guilty Gear does things differently, in terms of attacks thereís Slash and Hard Slash, but then punch, kick, and now ĎDustí. Youíll sometimes find specials do work across buttons, but not often. In short, each character has to be learnt, even on a basic level. Go beyond the basic level and the characters reveal themselves to be even more unique. Thereís characters whose attacks have to be set up, characters who can teleport, characters who counter, getting the best out of them is something you need to learn to do, itís not simply a matter of practice, you arenít always going to stumble on to these techniques. It does though mean that when you take the game online you arenít facing the same character over and over. The wealth of depth to the characters means that thereís no Ďflow-chart Kení, youíll see a variety, and every character will have someone who has learned exactly how to wipe the floor with you. Whether by luck or design, itís an impressive feat

Itís why the tutorials are always going to be a big part of any modern Guilty Gear review. They arenít perfect, but they do a good job of showing off the systems. You start with the absolute basics, moving and jumping to pop balloons, then quickly progress to not just attacking, but effectively attacking by comboing attacks together. These are simple chains, but then itís the next step, bursting so you can can land an extra hit or two, or dashing so you can keep a combo going. From there you can learn specific character moves, learning how to chain specials, even how to defend effectively. Itís here where I wish theyíd gone one small step further and had the option of a demo to show whatís expected of you, as thereís some I just wasnít sure where I was going wrong.

Guilty Gear Xrd Revelator 2 has a few modes outside of training, maybe a couple less than youíd hope, but enough. Thereís more periphery stuff like the gallery and figurine mode, nice little bonuses but not where youíre going to spend serious time. Thereís also the arcade mode, which has character specific stories and sets up the actual Story mode, which is like an in-engine anime, free from combat but quite well done. The online is handled fairly well, and I really like the lobby system. Itís a world you enter, and while thereís not a lot to do there, and itís a shame you canít spectate, I do like that you can sit at an arcade machine and wait for an opponent. They might need to broaden the servers sooner rather than later to keep them populated, although I didnít have too many problems finding a match. Not true of Ďrankedí, where I did struggle to find a match, but you can queue a ranked match up and get on with other things. I guess the real shame is that the PC version doesnít have cross-play with the PS4.

I had a few fights where there was a strange sense of dropped frames online. Itís not lag, and itís not dropped frames as youíd (potentially) see if the game was struggling, but it felt like inputs were being ignored. I had plenty of good fights, but I could see people who take online more seriously really cursing it.

I guess the only real criticism I have of Guilty Gear Xrd Rev 2 is that I just donít really like playing as a lot of the Guilty Gear characters, and the ones I do like Iím familiar with, exasperating the feeling that Revelator 2 is an incremental change, even over the 2 game predecessor Xrd Sign (my last Guilty Gear). Itís a good game, as good as itís ever been, but Iím not sure Guilty Gear has the luxury of being able to just throw more characters in to the roster and calling it a day, theyíre all too idiosyncratic for that. If youíre a die-hard then more of the same is probably enough, but know thatís what it is going in, if youíre new then itís as good a place to start as any.
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May
31
Posted by Ben at 15:56
Somehow it passed me by that the release date for Guilty Gear Xrd REV 2 on PC was so close to the European (and Western at that!) console release, so used have I got to fighting games being released late on PC

To get Guilty Gear Xrd REV 2 on Steam you're going to have to do a bit of work, but the short version is that you need Guilty Gear Xrd REV, then you need to buy REV 2 as dlc for the game.

The slightly longer version is that you can buy the game (from HERE) then pick whether you want versions of the game(s) with all the character dlc, costume dlc, audio dlc etc, or the cheaper option of the base game(s) with the option to pick up the extra characters as you see fit

There's a lengthy trailer below that goes in to detail on some of the changes for Guilty Gear Xrd REV 2

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Apr
20
Posted by Ben at 13:41
We've known Guilty Gear Xrd Rev 2 is coming for a while, but we now have a firm date for the latest sequel in the stunning looking Guilty Gear franchise, and it's coming pretty soon

Guilty Gear Xrd Rev 2 will arrive in Europe on May 26th, for both the PS4, and impressively the Playstation 3.

Guilty Gear Xrd Rev 2 boasts a rebalancing of characters, the return of Baiken, and improved tutorials. If you have Guilty Gear Xrd Revelator then Guilty Gear Xrd Rev 2 will also be available as a digital upgrade on both PS4 and PS3

Trailer below

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Mar
09
Posted by Ben at 01:11
Arc System Works, famed developers/publishers of such fighting game stalwarts as Guilty Gear and BlazBlue are bringing over a new fighting game to the west; Chaos Code: New Sign of Catastrophe

Chaos Code: New Sign of Catastrophe is coming soon, March 15th, and is set to be available on Steam and PSN for Playstation 4

Developed by FK Digital, Chaos Code: New Sign of Catastrophe boasts an online mode, as well as the usual story and versus modes. It's priced at $19.99, so probably about £16?

Chaos Code: New Sign of Catastrophe looks pretty good, there's a trailer below

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Jun
13
2016
Posted by Ben at 01:19
In some ways the release of GUILTY GEAR Xrd -REVELATOR- has snuck up on us, I knew it was coming, but in amongst the E3 stuff it still struck me by surprise when it appeared on PSN

GUILTY GEAR Xrd -REVELATOR- features an expanded story mode, and the same outstanding CEL shaded look as the previous Guilty Gear game. In a nice touch PQube have brought both the PS4 and PS3 version over, so if you haven't made the jump yet you can still get the game

Trailer below

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Mar
15
2016
Posted by Ben at 02:58
I'm a little loathed to post stories about pre-order bonueses, but it does include the release date for Guilty Gear Xrd -REVELATOR

Guilty Gear Xrd -REVELATOR will release on PS3 and PS4 on June 10th this year, a fairly short turnaround from the European release of the last game. The difference being that Revelator is being published by PQube.

Those who preorder on PSN are also due a couple of bonuses. First will be Kum Haehyun and a bonus character colour, which will download automatically on the games release on PS4 if you're set up for that. Second, or I guess this one if first as it will happen first, anyway, you'll also gain access to a demo of Guilty Gear Xrd -REVELATOR to tied you over
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Feb
10
2016
Posted by Ben at 16:43
As I type I'm still trying to work out how to put this in the form of a title, but Rich Digital have revealed that PQube will be releasing the EU Version of Guilty Gear Xrd Revelator within a week of the US release

That's good news, we didn't even get it in the same year last time, and that really can't have helped the EU sales (not published by PQube). It's nice that publishers have started to make the effort getting games out in Europe in a timely manner, after even Atlus promised to book their ideas up.

Anyway, Guilty Gear Xrd Revelator will release on European PS4s on June 10th, and we'll even be getting a physical release and limited edition release, if you're in to that sort of thing

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Dec
10
2015
Posted by Ben at 02:15
This is a bit out of nowhere, well with little fanfare at least. Guilty Gear Xrd -Sign- is out now on Steam

It's currently priced at £18.39, discounted from £22.99. It took an age to come over to Europe on PS4 so it's understandable if maybe the excitement isn't there for the game's Steam release, but it's a good fighter.

Granted a big reason to play the game is for its looks, and I doubt that's diminished on with a PC port
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Jun
16
2015
Posted by Ben at 14:37
Technos might not be a household name, but some of their games are. Technos were responsible for the legendary Double Dragon, a genuine classic from my childhood Now it's in the hands of Arc System Works, and an Arc Double Dragon is something I'd like to see

The deal also includes the classic River City Ransom, Super Dodgeball, Kunio-kun, and everything else Technos' owned

It will be interesting to see what comes of this, a Double Dragon game that looks like Guilty Gear would be amazing, or it could be more a business decision to have some titles ready to go for mobile
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May
22
2015
Posted by Ben at 18:43
Guilty Gear XX Accent Core Plus R is set to release on Steam next Tuesday (back to work day here in the UK) 26th May

For those a bit confused by the brace of Guilty Gear games imminently releasing, Guilty Gear XX Accent Core Plus R is a 2D version of the game, which originally came out on the Vita, PS3 and 360 (I think)

I can't say I've played Guilty Gear XX Accent Core Plus R, although I do have some experience with the 2D Guilty Gear games, and they do feel a little snappier than Guilty Gear Xrd, or from what I remember. Pretty too

Any way, there's a trailer below

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