Articles tagged with bayonetta

Posted by Ben at 13:28
I'm sure you're aware, but Sega have been teasing some Bayonetta news over the past week. The more optimistic amongst us have been hoping it will be the announcement of Bayonetta 3, unfortunately not (but never say never). Instead the more conservative theory that it was a port of the original game to PC turned out to be the big Bayonetta news

Not that I'm sniffing at that, prior to the WiiU getting a port of the original Bayonetta I'd have leapt at the idea of a steam port, particularly one priced at the Bulletstorm-antithesis price of Ł14.99

Bayonetta is on Steam right now, and boasts 60fps, up to 4K resolution, Japanese and English voice tracks, and some more advanced graphical options like improved anti-aliasing and SSAO lighting

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Posted by Mark at 18:33
Also Cloud and someone from the new Fire Emblem.

In the final Nintendo Direct not only of the year but also for the current Smash Bros. games, Nintendo have revealed the final three characters to be added as downloadable content- all three of who will be getting an Amiibo at some unspecified point in the future.

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First up is Corrin from the forthcoming Fire Emblem: Fates, who, like other FE leads has a selectable gender and for reasons which will probably be better explained in his/her native game, can transform in whole or in part to a dragon.

Next on the list is Final Fantasy VII protag Cloud, putting recent rumours to bed as to his inclusion.

The very final character to be included, right at the end of the presentation after revealing a new stack of hats for Team Fortress 2 Mii Fighters, was Bayonetta's Bayonetta.

What's interesting about the presentation is that Sakurai goes to great lengths to explain the unique aspects of each character.

Corrin's weapon can be stuck in the ground, indefinitely stunning its recipient allowing the player to take a second to decide what to do with them. Cloud has his Limit Breaks, and Bayo her Witch Time.

The reason this is interesting as they've shown you all the tools you'll have at your disposal when you download the characters ahead of time, allowing the player to roll straight into using the characters to their full potential rather than spend ages working out how to operate them properly- and of course, let those who are playing against them what to expect.

Cloud should be available to download now- assuming the news hasn't just left a smoking crater where Nintendo's servers used to be- and the other two are out in February.
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Posted by Mark at 20:57
Ahead of next year's Wii U sequel, there has been an announcement that Bayonetta is getting the animated movie treatment, courtesy of Gonzo.

The studio is no stranger to videogame adaptations, handling Final Fantasy: Unlimited and an adaptation of Street Fighter IV in the past, but both of these have generally been considered underwhelming.

Kizaki Fuminori is on directorial duties, with Hirota Mitsutaka tasked with the unenviable job of somehow extracting a coherent story from the game.

Subtitled Bloody Fate, it's due out in Japan on the 23rd of November, with no word on a western release, although it might be worth keeping an eye on the official website here.

For what it's worth, Ben quite liked the game when he reveiwed it back in 2010.

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Posted by Mark at 14:55
We seem to be playing fewer and fewer games, as we only managed 95 unique titles in a year of admittedly sporadic What We're Playinging, with the top game only making five appearances.

Still, it's the end of the year, and tradition dictates that those few titles should be counted up and tabulated for nobody's enjoyment. Onwards:

In fifth place, then, making one appearance apiece, a smattering of old games, but also some of the year's more highly-anticipated titles.

007: Blood Stone, 3D Dot Game Heroes, Advance Wars: Dark Conflict, Aika, Alien Swarm, Army of Two, Audiosurf, Battlefield: Bad Company 2, Call of Duty: Modern Warfare, Castlevania Rebirth, Chime, Civilization 5, Colin McRae DiRT, Costume Quest, Dante's Inferno, Dark Void, Dead Rising, Dead Space, Deathspank, Dragon Quest IX, Evac HD, F1 2010, Fable 2, Far Cry 2, Final Fantasy XII, Fist of the North Star, Football Manager 2011, Front Mission Evolved, Geometery Wars: Retro Evolved 2, Ghostbusters, God of War 3, Grand Theft Auto: Chinatown Wars, Grand Theft Auto: Lost and Damned, Half Minute Hero, Halo Wars, Ju-on: The Grudge, Lara Croft and the Temple of Light, Left 4 Dead, Lord of the Rings Online, Machinarium, Mass Effect, Medal of Honor, Metro 2033, Monday Night Combat, Moto GP 09/10, No More Heroes: Desperate Struggle, Phantasy Star Online Blue Burst, Phantasy Star Portable 2, Picross 3D, Pokémon Red, Pure, Quake, Quake 2, Quake Live, Red Steel 2, Resident Evil 5, Samurai Showdown Sen, Scott Pilgrim vs The World: The Game, Secret of Monkey Island Special Edition, Shadow Complex, Silent Hill: Shattered Memories, Sin & Punishment 2: Successor to the Sky, Sports Champions, Skate 3, Star Wars: The Force Unleashed II, Super Street Fighter 4, Tatsunoko vs Capcom , Team Fortress 2, Worms Reloaded, Yakuza 3, Zone of The Enders: The 2nd Runner

Making two appearances each:

Banjo Kazooie: Nuts and Bolts, Bioshock 2, Darksiders, Fallout: New Vegas, Flight Control HD, Final Fantasy IX, Football Manager 2009, Forza Motorsport 3, Heavy Rain, Lego Star Wars II: The original Trilogy, Mass Effect 2, Muramasa: The Demon Blade, Persona 3, Serious Sam HD, Street Fighter IV, Valkyria Chronicles 2

Three appearances for these games. Given how they exist as two halves of the same whole, I have considered the two Pokémon games to be the same title.

Football Manager 2010,
Halo: Reach,
Metal Gear Solid: Peace Walker,
Pokémon Heart Gold/Soul Silver

Two titles take our second-from-top spot, the sequel to last year's winner, and the first major western release for a long-standing Japanese favourite.

FIFA 10,
Monster Hunter Tri

The most mentioned title of the year, with a massive five appearances, should come as little surprise, as the game in question spent all year being lauded by critics and gamers alike, and proved not only is there still room for style and pomp in modern videogames, but also that tits and ass will get you everywhere with me and Duane- taking the top spot is Bayonetta.
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Posted by Mark at 06:35
Remember how we told youyesterday that Game Informer had a chat with a Sega man and he said there'd be a Dreamcast compilation?

Well, that same interview, carried in the print magazine, following a fit of he-said-she-said ending at Eurogamer, contains the following: that the firm has another Platinum Games title to announce.

Naturally, everyone has made the logical conclusion that, considering Sega said they would be willing to front a sequel to Bayonetta, and that Hideki Kamiya is willing to make one, the unannounced game is, in fact, Bayonetta 2, which I'm not sure if I want or not. Still, we'll see.

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Posted by Mark at 17:21
When Japanese superdeveloper Platinum Games first kicked off, they signed a four-game publishing deal with Sega.

Having now seen the first three- Madworld, Bayonetta and Infinite Space come and go, plus the final game in the quadrilogy Vanquish due for release shortly, does it mean that the dream pairing is over?

Aparrently not, as producer Atsushi Inaba has been quoted, by, amongst others, as saying
[The] relationship between Sega and Platinum games does not end with Vanquish.
Even more interesting, was another quote from Hideki Kamiya, who, when asked about the possibility of a Bayonetta 2, replied:
She'll be back if you believe so
Now, last time somebody started hinting around Bayo, it didn't end as well as we'd hoped, so let's not get too excited just yet.
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Posted by Mark at 15:02

Those of you looking forward to something interesting after the pre-announcement announcement earlier this week, cease your ahead-gaze, as all you're getting is a budget re-release.

The good news is, it's coming out in wonderful-looking new packaging, which you can see in the gallery below.

However, if you want to get your hands on Bayonetta's beautiful pink box, then not only will you have to travel to Japan, (or, of course, import it off the internet) you'll also have to look for the regular budget game packaging, as it's all on the other side of a reversible slipcase.

It's not all doom and gloom, however, as if you were speculating on a crossover with Vanquish, you weren't completely wrong, as this release comes with a "trailer collection" disc, featuring a Vanquish trailer, unseen inside Japan.

Full gallery (4)
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Posted by Mark at 11:07
According to producer Yusuke Hashimoto's twitter, in which he said

This has been helpfully translated by Andriasang as
Good morning. It looks like we'll be able to share new information related to Bayonetta this week. Look forward to it.
Sega have hinted in the past that they'd like to get a sequel out of the title, and the Andriasang story notes that Hashimoto has been quotes as saying that he would like to try a spinoff in the Bayo universe, taking the game in a different direction.

However, some are speculating that this is more likely to be in the form of a crossover with Platinum-deserter Shinji Mikami's forthcoming Vanquish.
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Posted by Mark at 08:57
During Shigeru Miyamoto's interview-blitz that followed his acceptance into the BAFTA fellowship, he let slip that he'd like to resurrect the Star Fox franchise, not seen since Q-Games had a go on DS in 2006.

Hideki Kamiya, who directed Okami and Bayonetta had this brought to his attention only yesterday, and tweeted (in Japanese, translated by andriasang)
If they had the team that made Star Fox 64 make it...
, and later
I want Nintendo's staff to come to Platinum, stick guns at us and tell us 'You guys make a new Star Fox.'
Kamiya also reportedly pitched a similar shooting game to Capcom about the time Okami was first forming in his mind, only not to bother after deeming StarFox 64 to be so good as to make it unnecessary.
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Posted by Mark at 16:25
Is it my turn? I forget.

Anyway, this week, I've been playing against type and going online to play browser game Quake Live. Essentially Quake 3: Arena in a browser (and since I remember the time when you'd buy a new PC for Q3A, that's quite the appreciable technical achivement), and it's been quite the nice throwback to some old-school deathmatching- you can keep your hyper-realistic, squad-based tactical three-shots-and-you're-dead, weapon-reloading Call Of Counter War Six, QL has the only two things you need for multiplayer FPSing- 1/ spray, and b/ pray.

In other games, Bayonetta has finally clicked for me- this is the first game of its type that I've played, and it did come with a bit of a learning curve, and whle I'm still basically mashing buttons at random, I'm mashing randomly at better times and actually getting somewhere- and I'm actually getting better times than my XBL friends, if perhaps lower scores, which probably exposes me as some massive casual who shouldn't be allowed. I've also been making a headway in GTA: The Lost And Damned, which shows one of the better uses of camerawork (and to a certain extent, interactivity as a whole) in a game I've seen for a while in a fairly early mission, where you have to stay within a cop's sights to lure them to a firefight.

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